ABOUT
Email: info@bymonje.com
Miguel Angel Martinez Monje is Principal Concept Artist at Guerrilla-Games Sony Interactive Entertainment in Amsterdam.
He graduated as an engineer at the Polytechnical University of Catalonia, Spain. In 2004 he joined Guerrilla-Games, where he has been responsible for a multitude of environment, vehicle and mechanical designs in the Killzone series. He has laid the groundwork for Horizon Zero Dawn, and Forbidden West, developing the core concept and creating many of the designs.
Projects:
Horizon Forbidden West: Burning Shores
Horizon Forbidden West
Horizon Zero Dawn: The Frozen Wilds
Horizon Zero Dawn
Killzone Shadow Fall
Kilzone 3
Killzone Liberation
Killzone 2
Killzone
His work is illustrated in the books:
The Art of Horizon Forbidden West
The Art of Horizon Zero Dawn by Paul Davies
Killzone Visual Design, published by Cook & Becker
Sketching. Drawing techniques for product designers, by Koos Eissen and Roselien Steur
The Art of the Videogame, by Josh Jenisch