ABOUT

Email: info@bymonje.com

Miguel Angel Martinez Monje is Principal Concept Artist at Guerrilla-Games Sony Interactive Entertainment in Amsterdam.

He graduated as an engineer at the Polytechnical University of Catalonia, Spain. In 2004 he joined Guerrilla-Games, where he has been responsible for a multitude of environment, vehicle and mechanical designs in the Killzone series. He has laid the groundwork for Horizon Zero Dawn, and Forbidden West, developing the core concept and creating many of the designs.

Projects:

  • Horizon Forbidden West: Burning Shores

  • Horizon Forbidden West

  • Horizon Zero Dawn: The Frozen Wilds

  • Horizon Zero Dawn

  • Killzone Shadow Fall

  • Kilzone 3

  • Killzone Liberation

  • Killzone 2

  • Killzone

His work is illustrated in the books:

The Art of Horizon Forbidden West

The Art of Horizon Zero Dawn by Paul Davies

Killzone Visual Design, published by Cook & Becker

Sketching. Drawing techniques for product designers, by Koos Eissen and Roselien Steur

The Art of the Videogame, by Josh Jenisch

RELATED WEBSITES