Concept Design · Original IP · Amsterdam
Portfolio
Two decades of functional design — machines that move, environments that breathe, worlds that feel real.
Principal Concept Artist · 2011–2024
Defining the machines · Establishing a new IP
Senior Concept Designer · 2005–2011
Vehicle & environment design · Industrial realism
Personal Projects · R&D
CAOS · Skorpicus · Postiks · Cusvenia · World Research
Coming Soon
"My approach was to design machines that instantly communicate what they do in the world — feeling efficient, well-engineered, and grounded in reality. Their elegant shapes are the result of design evolving to be as efficient as possible in their function, just as animals are shaped by how they live in nature."
Selected Works
About
After 20 years defining the visual language of two major franchises, I'm now taking on select projects where design, function, and world-building matter.