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killzone2_CRUISER_2_bymonje.jpg

Date: 07/18/2009

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These are some of the Key Concept Paintings i did while defining the style of Killzone2.
The goal was to propose different ideas and settings, giving a first impression on how the game environments would look.
These paintings provided an starting point to the development, and later, direction to the production.

The images are done from scratch, in Photoshop, although in some cases, I built a simple 3D Max or Maya block mock-up to paint over.

That was as well the case of the vehicles. The goal was to create a new mechanical style for the Helghast faction while keeping ISA designs closer to Modern Army, with light sci-fi touches.

Click on the thumbnails below to access each one of the sections.

(34 items total)
KILLZONE 2 Environment

KILLZONE 2 Environment

KILLZONE2 Vehicle & Mechanical design

KILLZONE2 Vehicle & Mechanical design

     

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