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Miguel Angel Martinez Monje is Principal Concept Artist at Guerrilla-Games in Amsterdam.
He graduated as an engineer at the Polytechnical University of Catalonia, Barcelona. Joined Guerrilla-Games in 2004, where he has been responsible for a multitude of environment, vehicle and mechanical designs in the Killzone series. Since then, he has laid the groundwork for the robots of Horizon Zero Dawn, developing the core concept and creating many of the designs


Horizon Zero Dawn
Killzone Shadow Fall
Kilzone 3
Killzone Liberation
Killzone 2

His work is illustrated in the books:

The Art of Horizon Zero Dawn by Paul Davies
Killzone Visual Design, published by Cook & Becker
Sketching. Drawing techniques for product designers, by Koos Eissen and Roselien Steur
The Art of the Videogame, by Josh Jenisch

Horizon Zero Dawn and Killzone © Guerrilla Games/ Sony Computer Entertaintment